Saturday, July 14, 2012

Play Nexus

Testing is now open, go to the Test Nexus tab or click here to get started.

Remember to leave feedback, this is your chance to improve the game.

2 comments:

  1. Had a few idea's , found a few bugs, hope you take consideration.

    Survival: (Bug)
    Lvl 6 - Beams and bullets don't de-spawn when wave is completed quickly.

    Time of immunity after taking damage seems to be unregulated 0.5 - 2 secs

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    Ships:
    The "squid ship" should have high fire rate of 4-5.. the "tank" ship firerate
    should be at 2.
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    Game settings: Quality
    - Keeps changing to high from low. have to change at start of every match.


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    Powerups - Snake, less hits to destory, slower movement. (Just a personal pref)

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    Being attacked :
    -Coloured dots to show who's attacking who. (3+ players)
    -Coloured dots on side showing # of incomming attacks.

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    Nexus: (idea)
    -Light colour filled (easyer to notice when screen filled with incomming attacks)
    - Attacking powerups immune to attacks when stacked ontop of the nexus.

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    Powerup idea:
    -Black out: (name)
    -Reduces f.o.w to a certain distance stacking
    time per powerup sent (max 10secs)
    - Uncommon powerup find.
    - Flashlight icon.



    - thnx
    - HirowHKF

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  2. This is awesome. Thanks for the feedback, I'll definitely take it all into consideration.

    I'm going to try to have at least one update before I have to take the game server down, you'll have to let me know what you think when that's live as well.

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