Had a few idea's , found a few bugs, hope you take consideration.Survival: (Bug)Lvl 6 - Beams and bullets don't de-spawn when wave is completed quickly.Time of immunity after taking damage seems to be unregulated 0.5 - 2 secs---------Ships: The "squid ship" should have high fire rate of 4-5.. the "tank" ship firerateshould be at 2.---------Game settings: Quality- Keeps changing to high from low. have to change at start of every match.----------Powerups - Snake, less hits to destory, slower movement. (Just a personal pref)-----------Being attacked :-Coloured dots to show who's attacking who. (3+ players)-Coloured dots on side showing # of incomming attacks.------------Nexus: (idea)-Light colour filled (easyer to notice when screen filled with incomming attacks)- Attacking powerups immune to attacks when stacked ontop of the nexus.-----------Powerup idea: -Black out: (name)-Reduces f.o.w to a certain distance stackingtime per powerup sent (max 10secs)- Uncommon powerup find.- Flashlight icon.- thnx- HirowHKF
This is awesome. Thanks for the feedback, I'll definitely take it all into consideration. I'm going to try to have at least one update before I have to take the game server down, you'll have to let me know what you think when that's live as well.